I like the idea of being able to alter the historical OOB. It would be great for increasing the "fog of war" aspect of the games if players were unsure of what was facing them.
Ivanmoe
THX Invanmoe for these posts...
Yep.. The process will be like that...
First Phase..Hey Jo, I would like to play a MP with you. I am doing an OoB.. Austrian side.. with CEH = 50 K (CEH is used to define the strenght of the OoB.. one CEH = one basical infantryman.. for example CEH = 200 for a 12£ gun)
So, It's ready.. Hey Jo, (or Paul, or...) I am sending the OoB.. My PassWord protects my datas.. I am sending a new map too.. All deployment datas are in the file..
Second Phase..
Jo (or Paul..) is runing the Map editor to discover the map.. And he is using the OoB Editor to create his french army (or other one.. russian for example...
)
Third Phase...
All datas are right... Paul (or Jo...) sends the datas to all gamers.. (8 is the max..)
Henry.. (Paul's friend :wink: ) launches Les Grognards. Everybody is connecting... The game is beginning
Each gamers has in charge one or more Corps.. (and he can't send order to others units..
Enjoy...
Soon... :wink:
JMM