Bonjour ou Bonsoir Mssrs.,
Here is a visual comparison between the rendering of
1:10 figures and
1:2 figures, with a tree nearby also for some more scale comparison .... all figures are of the same Regiment located on the same spot in a rather large "Vitoria" scenario (game paused) .... for some reason, the Graphic Engine slightly relocated this Regiment in terms of its position near the tree for the
1:2 screenshot such that a slightly modified camera angle was required (see compass) ....
In both screenshots, the F3 camera is positioned at its lowest possible distance above the ground and the reference object .... very easy to duplicate ....
Another concern of mine is that the visual motion (or framerate) of the Regiments (and F3 camera) in the
1:2 scale always appears to be 'choppy' or 'arrhythmic' and reminds me of the hand-cranked 'kinetiscopes' from the old nickel arcades at the beginning of the 20th century .... of course, this is probably linked to video RAM capabilities of the particular PC platform (I have a huge amount of pagefile space reserved on my HD to support my video RAM)....
However, by and large, the visual motion of the Regiments (and F3 camera) in
1:10 scale usually appears more fluid, rhythmic and smooth (probably on all PC Platforms), which is pleasing to the eye .... So, maybe a
1:5 scale could preserve a fluidic visual motion (or framerate) without drastically sacrificing the appearance of Regimental 'mass'?
Cordialement, DoE