Hello,
Patch 03c (RC1) [compatible 03b]
http://www.histwar.org/mods/file.php?id=197JMM
Adjustment of scales for 3D Models 1/1, 1/2, 1/10
Management of Multi-core to improve the speed of the game
New method for calculating the forces in imprecise mode (consistency between army corps, unit)
Fixed:
Display Ardour: 100 (no fatigue) 0 (maximum fatigue)
Definition of the area of the coalition for the campaigns (30 km)
New management of units path in flight to avoid an early exit
Changing conditions rout of an army. Taking into account the winner despite losses
Order of Corps : bad management that could cause an erroneous early withdrawal
Changing the order to resume the advance after a diversion
Fix a problem to trigger a rout for an unit on defensive line (incorrect in version 3b)
New management of attack on artillery unit
OdB Editor: no 12 pounds for the horse artillery
Map Editor: random map with 2 modes of density for building
Extending the number of meshes for building (
Adding to Les Grognards GUI
Option: choice of scale representation of figures (1 / 1 - 1 / 2 - 1 / 10)
Tutorial: choice of tutorials Classic - HistWar (*) '
Switching between GUI (excluding tutorials): G (*)
Adding to map editor GUI
Switching between density for random maps: CTRL + T
(*) Only for a screen width higher than 1179 pixels.