Thanks for the update. I am playing the demo and the first thing that frustrates me is the AI of the various units. I know this is not a micromanagement game, but can it be? Is there a way for me to dictate the actions of my subordinate units directly?
Bonjour dandyking,
Aside from subordinate unit (i.e. Regiment, Battery) detachment orders (in a separate Menu list) .... not very much 'micromanagement' in demo (maybe a 'Scout' order to cavalry unit or "Fire on Zone' order to cannon unit, or so?) ....
Demo is meant to demonstrate the 'big picture' (panoramic? - grand tactical?) style of Napoleonic gameplay in the full game (realistic & accurate to the time-frame), which can be frustrating from a 'hands-on-everything-all-the-time' approach (especially when 'Fog of War' is added) .... the AI is sometimes difficult to trust (or understand) ....
One must understand .... this is a small development team project of many years.... with assistance of many volunteer beta testers .... more division and brigade specific orders may be added in future .... when, I don't know yet, still in development I hear ....
For a little more insight on gameplay style, please read these discussion threads:
http://www.histwar.org/forum/index.php/topic,5503.0.htmlhttp://www.histwar.org/forum/index.php/topic,6606.0.html ....
Cordialement, DoE