Auteur Sujet: Tunngle  (Lu 36412 fois)

Hors ligne mitra

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Tunngle
« le: 07 mars 2010, 21:30:16 pm »
http://www.tunngle.net/

I asked to open a net for LG; better that hamachi, dedicated only to game, create net for 255 players at the same time, with lobby. Gratis naturally. Actually are present almost 500 net one for game.
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Re : Tunngle
« Réponse #1 le: 08 mars 2010, 14:16:31 pm »
This looks interesting, has an LG game been tested over this yet ?.

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Re : Tunngle
« Réponse #2 le: 08 mars 2010, 14:45:16 pm »
Bel colpo mitra,complimenti,speriamo in bene.
Pensi che io potrò collegarmi con più facilità che con Hamachi?
Ciao
Danube camp - 3rd Coaltion camp

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Re : Tunngle
« Réponse #3 le: 08 mars 2010, 15:35:04 pm »
Citer
Do you think I will be able to connect with more ease than with Hamachi?
Good question.....it does "look" better than Hamachi, with more features and looks to be more suited to gaming, with many more people allowed on the network, lets hope this makes MP a lot easier.

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Re : Tunngle
« Réponse #4 le: 08 mars 2010, 19:18:44 pm »
Net open. 255 people at the same time can play. The ip is assigned at the moment one man enter in the net lobby. More pratical of hamachi.
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Re : Tunngle
« Réponse #5 le: 08 mars 2010, 19:21:41 pm »
Are you going to issue any instructions / help on how to join this ?.

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Re : Re : Tunngle
« Réponse #6 le: 08 mars 2010, 21:26:42 pm »
Are you going to issue any instructions / help on how to join this ?.

Is very easy: before register yourself,  after install the client you find over the site;  the client will isntall a virutal adapter like hamachi. After the installation make a restart.

After the restart, you can launch the client: the client is very simple with few menus; in the menu "community" you find the search functionality for the game net: be aware at difference of hamachi the net are not personel they are public not linked to user PC, they are created over the Tunngle server.

Search the net of game you want, double click over her for enter. After being enter you find yourself in the net lobby with other players, which can play with you with the same principle of hamachi.

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Re : Tunngle
« Réponse #7 le: 08 mars 2010, 21:36:24 pm »
I add:  is not obligatory enter in the specific game net for play that game: the game net are used for order reason but you can enter in every net and play the game you want.
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Re : Tunngle
« Réponse #8 le: 08 mars 2010, 22:36:51 pm »
Citer
Search the net of game you want
What is it called, what should we search for ?.

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Re : Tunngle
« Réponse #9 le: 08 mars 2010, 22:55:18 pm »
the Nets have the game name; use the browse menu of client
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Re : Tunngle
« Réponse #10 le: 08 mars 2010, 23:29:06 pm »
I found it :
Citer
History of War: Les Grognards

I will do the install tomorrow and take a look, it says NO users, are you not registered on it yet ?.

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Re : Re : Tunngle
« Réponse #11 le: 08 mars 2010, 23:36:49 pm »
I found it :
I will do the install tomorrow and take a look, it says NO users, are you not registered on it yet ?.

You don't need to be register to net, you enter only for the time of game and after exit. They are more like lobbies.
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Re : Tunngle
« Réponse #12 le: 09 mars 2010, 01:04:38 am »
I'm not going to install it until you two have worked everything out, but it sounds promising.

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Re : Tunngle
« Réponse #13 le: 11 mars 2010, 23:02:47 pm »
Tested with Berthier, playing a XIII century a game with direct ip like LG. Working very well, no lag, no problem to find the host. Many functionality, like net chat, all net chat, private chat, messanger, file sharing, blacklist, calendar. Net for 255 players at the same time.
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Re : Tunngle
« Réponse #14 le: 13 mars 2010, 14:31:11 pm »
Hook was asking (on another topic) if this was free after the beta, it seems so.

Citer
FEATURES
Life after the beta

Customize your Tunngle Experience! Decide what package is best suited for you!

TUNNGLE BASIC *
•Own Tunngle-Community [more]
•LAN function for all Network-Games and Programs [more]
•Personal Tunngle nickname [more]
•Highest possible gaming performance [more]
•Integrated Messenger [more]
•Chat function [more]
•Network Search [more]
•Network Browser [more]
•Network Favorites [more]
•B- and C-Class Emulator [more]
•Tunngle-Shares [more]
•Tunngle-FollowMe [more]
•Dynamic Tunngle IP [more]
•Mini-Firewall [more]
•File transfer data compression [more]
•Secure key transfer using RSA 2048bit [more]
•Secure 256bit AES encryption [more]
•Full skinable surface [more]

TUNNGLE PREMIUM **
•Own Tunngle-Community [more]
•LAN function for all Network-Games and Programs [more]
•Clan-Networks [more]
•Private Premium Networks [more]
•Modifiable Tunngle-Nickname [more]
•Highest possible gaming performance [more]
•Integrated Messenger [more]
•Chat-Function [more]
•Network Search [more]
•Network Browser [more]
•Network Favorites [more]
•B- and C-Class Emulator [more]
•Tunngle-Shares [more]
•Tunngle-FollowMe [more]
•Traffic-Controller [more]
•Configurable Mini-Firewall [more]
•Tunngle-DNS [more]
•Reconnect [more]
•Autojoin [more]
•Unique or dynamic Tunngle-IP [more]
•File transfer data compression [more]
•Secure key transfer using RSA 2048bit [more]
•Secure 256bit AES encryption [more]
•Full skinable surface [more]

After the beta:
* Tunngle Basic - free

You can decide to upgrade to a Tunngle Premium account at any time.

** During the beta phase you can enjoy most of the functions of the future Tunngle Premium accounts. Please keep in mind that some functions are still under development and will progressively enter the current beta phase as soon as they are implemented. Furthermore the premium features list is going to be updated as new features are added.

Tunngle-Premium
100% transparent. No subscription fees. No hidden costs. No automatic renewal.
Premium lasts 31 running days and costs only 2,99 Euro (incl. VAT)
You can easily pay via Micropayment Call2Pay
(Mobile phone service charges may vary)

Citer
Tested with Berthier, playing a XIII century a game with direct ip like LG. Working very well, no lag, no problem to find the host.
Have you tried with LG yet, ir not is this because your waiting for the next patch ?......did it all work WITHOUT having to do port opening/forwarding ?.

If this is as good as it looks, and works without any "port" adjustments being needed (which many either don't understand or will not do) then you may have found the MP answer, I hope so.
« Modifié: 13 mars 2010, 14:34:02 pm par Gunner24 »