Then I'll put it another way.
I've got about the same amount of time in the various Sims camera controls as you do in the TW series, so they're what I'm used to. But it would never, ever occur to me to have the unmitigated chutzpah (
http://en.wikipedia.org/wiki/Chutzpah) to demand, in post after post after post, that the game make major changes to accommodate me, especially under the guise of making it better for some group that isn't even the target market. Especially since I've got enough experience in enough other games and game genres to know that every game will have different controls, even those made by a single franchise, where the controls will change over time.
What I might do is make a few simple suggestions, once, that might make the controls a bit more natural for everyone, not just for me or for some sub-group that I belong to. These changes will not be intended to change the camera controls to match anything I'm already used to, but to make small tweaks that everyone should find helpful, no matter what they've been playing lately. If none of my suggestions are used, that's fine with me.
I also realize that until I've got a LOT of time in the game, I'm not going to know why some design decisions were made, and maybe not even then. I've got a good idea why JMM has things set up the way he does, whether I agree with them or not. The control design was not a decision made in haste or in a vacuum.
JMM has already agreed to give people some control options, so the matter is pretty much settled. Eventually you can have the controls you're used to, and I can have the ones I prefer, and I guarantee they'll be different. There's an old rule in sales: when the customer has agreed to buy, stop selling.
Hook