Holdit, I think that you've become so intent on winning your argument that you've forgotten why we're here. Until you figure out what we're doing here, it's not worthwhile to argue with you. One thing you have done: even though I think artillery is too strong FOR GAMING PURPOSES, I will resist making it weaker.
The only experts in playing HWLG are the long time beta testers, and the few experts in Napoleonic tactical warfare haven't said much. There are plenty of "gaming" experts, but experience in Tetris, TW or tic-tac-toe doesn't count.
I know where to find the real Napoleonic experts online, and when the demo is updated I'll be doing just that. If adjustments are needed to the game, they'll be able to tell us with some authority. From everything I've seen so far in the game, JMM is a Napoleonic expert.
Hook