I'll have to fiddle some more. I couldn't see a difference really between program/card aliased & anti-aliased... I'm running a GeForce 9600m GT... ?
Hi HarryInk,
Well, seeing as I have exactly the same card - GeForce 9600 GT - and I suggested the AA/AF settings in the first post of this thread - you should have no problems getting AA/AF working with HW:LG using that card.
What I did was the following:
1. Right Click on Desktop.
2. Select the "nVidia Control Panel" option.
3. Select "Manage 3D Settings".
4. Select "Program Settings" tab.
5. Click "Add" to add a program.
6. Navigate to "lgdn.exe" - If you have a desktop shortcut to HW:LG just use that, otherwise it's in your "Program Files" group.
7. Set "Antialiasing - Mode" to "Override any application setting". This just forces the settings over what the game tries to do.
8. Set "Antialiasing - Setting" to "4x"
9. Set "Anistropic Filtering" to "8x"
10. When I did both of the above, the control panel automatically set "Anistropic Sample Optimisation" to "Off" and "Negative LOD Bias" to "Clamp". I left these as the control panel had set them.
11. Set "Multi-Display/Mixed-GPU Acceleration" to "Single Display Performance Mode". I think this is the best option for OpenGL games. I'm not entirely sure if HW:LG is OpenGL rather than DirectX but I'm guessing the former.
12. Click "Apply" to save the changes.
13. Exit the control panel.
I also changed the #width and #high settings in the HW:LG "initDiag.txt" file to my monitor's native resolution (for most monitors this will be the maximum resolution the monitor supports). This file is in "C:\Program Files (x86)\HistWar\HistWar La Demo\Langage\1" for "Windows 7" users.
If you do the above changes you should have noticeably improved graphics. By "noticeably", I mean you will be able to clearly read text on French flags, see detail on uniforms, and see no "jaggy" saw-like edges on flags and other objects with straight edges.
Post back here if you are still having problems.