[[[before I make my wish , I have to make it clear that despite several MP games, I and many of those with whome I play are still getting our heads around the mechanics of the present game.
I also know that MP visibility is being worked on as we speak by JMM.
What isnt yet clear to me is what each of the MP players see on their screens at any one time when playing the various Fog of War settings. Further play testing is therefore required on my part and I appologise for any misunderstandings I have. Please correct me if needed]]]
I would like a new level of command for MP players who command more than one single Corps.
In effect, a new tier of command. I'll call him a Wing Commander (WC) but he could equally command the Centre or Reserve, depending on the MP Corps allocation.
This WC would, ideally, also be represented Graphically on 3D and 2D screens as well as the OOB and GIU.
All Fog of War unit Visibility and Order Delays would be related to him.
His view and command of the area of the battlefield in his zone would be more immediate but still have FOW with appropriate time delays coming from his Corp Commanders (when Conditionl and Delay settings are selected)
The Wing Commander could detatch units for souting, who would report to him first. The CiC would also retain this function and have the right to use any unit for his needs.
Unlike the present MP system, the WC's view might bear very little to that of the CiC, especially if they are on the opposite sides of the battlefield to one and other.
Players would have a more realistic picture of their part of the battlefield and be able to respond quicker, locally. On the down side, their picture of the other side of the battlefield would be much restricted, depending on the distances and terrain.
The CiC role as commander and coordinator would be elevated. He would not need to run around 'scouting' and if his presence is required on one side, the other side does not go blind.
Grog