but enough some curious behaviors... After working on the ART (foot, horse) I believe the next version will be very interesting for that; AI takes care the ART security and it will be more difficult to snap the ART units
Cavalry : some bad management of squadrons; a bit annoying to fix up but I must to do that.
F4 view .. some new adjustements
initiative - offensive/defensive character : fixed but maybe you get bad values because these data were saved within the OoB?
a huge (but probably marginal) error on the rout process; sometimes, an unit didn't rout albeit its loss was important
Corps AI : corps is locked on its front and can't move. At this time, I don't fix this annoying bug.
I have to check the link between the LOP and the moral after you made a report about th
All these points fixed for the next 03a (RC5)... perhaps official 03a
JMM