Auteur Sujet: Le jeu '1813' et les campagnes pour LG...  (Lu 4979 fois)

Hors ligne HarryInk

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Le jeu '1813' et les campagnes pour LG...
« le: 27 novembre 2009, 11:44:17 am »
Now that the battles are approaching, I dream of the campaigns!

I wonder if we will see any such projects soon?

In addition to Campaigns on the Danube, there was that game '1813'.  Sadly, it was so full of bugs that it was almost impossible to play.  However the concepts seemed good.  Moreover, I believe the code was all made 'open source' by the designer.  You can still DL it somewhere, i believe.  I wonder if it salvagable or useful to the Histwar types?
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Re : Le jeu '1813' et les campagnes pour LG...
« Réponse #1 le: 27 novembre 2009, 12:08:18 pm »
The ideas in that game were awesome, every Corps had their attitude from orders given to general skills, orders like "advance to Grossberern and avoid a greater enemy" were just beautiful to see and to play...however some bugs destroied those ideas, some open source patches did something better but pitched battles suffered for some other bugs.

Anyway i love the ideas behind that game
Histwar beta tester

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Re : Le jeu '1813' et les campagnes pour LG...
« Réponse #2 le: 02 décembre 2009, 14:54:55 pm »
Oh yes, Wargamer 1813. I like this game and yes it has some annoying bugs.

I have both games and made it possible that you can build your own campaigns. CotD is definitely the more stable game and has same concepts like Les Grognards: Order Delay, Realistic Fog of War, carry out battles with external games, etc. (you know the games).
I'm no programmer so I helped myself with some external tools (openoffice calc and a graphical program) - so I can make the operational map with the armies for CotD. Combined with Les Grognards the napoelonic experience I ever wanted (as long as a campaign game from JMM will come out).
« Modifié: 03 décembre 2009, 07:09:14 am par Tirailleur »

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Re : Le jeu '1813' et les campagnes pour LG...
« Réponse #3 le: 02 décembre 2009, 21:31:12 pm »
This sounds like a very interesting combination. Is CoD worth a purchase or is it as buggy as Wargamer 1813?
Napoleon BlownApart

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Re : Le jeu '1813' et les campagnes pour LG...
« Réponse #4 le: 03 décembre 2009, 07:31:22 am »
Hello Malaspina,

yes, CotD is worth a purchase and it is by far not so buggy as Wargamer 1813.

It looks like a boardgame adapted computer game (like kevin zucker games) and has some really great options. If you want a real feeling of a napoleonic campaign with much confusion, 'cause you don't know exactly where the enemy is and also what some of your corps are doing at the moment, 'cause they are days away from your HQ and you have only the dispatches that are out of date at the moment you read them - then you must try it.

You have only the rumors about the strength and the position of the enemy and it changes daily. You have to scout, you have to make a plan depending on the information you have, the more the campaign advances the more information is getting to you and the more you have to adjust your plan...hold you army together and beat the corps of the enemy separately.

Look at napoleonic operational strategies and you know how to play the game.

And the best option is, to play the battles external: with miniatures and yes, with LES GROGNARDS !!!

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Re : Le jeu '1813' et les campagnes pour LG...
« Réponse #5 le: 21 décembre 2009, 21:11:22 pm »
Frank Hunter (the designer of CotD) has recently resurfaced on the Matrix forum for that game, and he just announced that he will have a new patch (!) uploaded just after the holidays...

http://www.matrixgames.com/forums/tm.asp?m=2322346

Maybe this will help us get CotD running again for use as a campaign engine for LG.

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Re : Le jeu '1813' et les campagnes pour LG...
« Réponse #6 le: 23 janvier 2010, 21:10:06 pm »
Well, so far, no joy from Frank Hunter on an update that makes CotD anything more than "abandonware." So where does that leave us for a campaign engine to use now?

That murat.ca site seems great, but it's massively MP and supports only one big organized campaign at a time. Plus, since LG doesn't have all the Napoleonic powers represented yet, LG wouldn't work for fighting all those battles.

I've been exploring a bit among the old classic campaign boardgames (like Kevin Zucker's OSG ones, 1809, Sun of Austerlitz, etc.) Now that there's a way to PBEM those games on computers using a utility like Aide de Camp II, perhaps that's a way to go. Also, it's easier to "pause" a boardgame campaign for resolution of the battles using LG (just note where the counters are on the campaign map, tally up the strength points and the initial OOBs, generate the LG battle map, and off you go), then restart the campaign after adjusting the situation based on the battle results.

Has anyone tried ADCII with the old classics like these? My understanding is that you first have to own the board game, then you have to buy ADCII (which costs as much as a game itself), and then find, buy or create an ADCII  "module" for your chosen games you can play it digitally. I see many modules are out there for download, and that means the counters, maps, etc., are all created for you, so all you need to do is play.  But it's hard to tell which games would work well as campaign engines for LG.

Ideas?

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Re: Le jeu '1813' et les campagnes pour LG...
« Réponse #7 le: 24 janvier 2010, 15:17:48 pm »
I live in hope for Hunter, this fortnight...  Maybe it'll be a monthly upload?
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