For me, when I am near of a cannon that start fire, the sound is too much strong.
Certainly in the reality it is probably what arrives, but in full game it embarrasses me (personal taste, I respect other player ideas) and also my wife who doesn't appreciate this flown resonant!. While using a helmet, it is even worse, I have the reflex to pull him so it makes pain to eardrums.
I will like that there is not one so big difference in the volume in the various types of sound. Either to decrease the some (cannon) either to increase others (troop marching sounds, horse galloping sounds, some random noise from idle troopsnot, orders, etc...) It is my personal taste as an option of the game would permit to respect all tastes of players. I already read posts that rejoin my impression on the sound a few too much marked by cannons.
Thank you JMM if you could include an option permitting to modulate the sound of the cannon and maybe of rifles (in the time because this is not primordial for the game and that for the meantime I play without sound certainly going without from the pleasure of the immersion in the field of battle but I value my audition)
Thank for the game
Yves